[Origine V0.6] Share Online !


Share your creations online and see those from others !

I updated the version of unity. It destroyed almost everything and I had to work like a mad man to fix and bring you this update. You now can update online when you save your character, and you can load any online character in the load - online tab ! I also polished the UI with some sounds, an ambient music from AEROHEAD, Fragments. It also include the emotions sliders from the 0.51, and feature a new way to scale the body. It also added cloths on the defaults characters, allowing me to remove the NSFW tag, in order to get more exposure on itch.io


The version 0.6 is is available on the main page of the project and also attached to this one post !

I advise you to read the important disclaimer bellow, and wish you the best ! 

Join our discord to follow the updates


IMPORTANT

If you already downloaded and launched a previous version, you'll have to remove the previous database manually from your files.

To do so, go in user/AppData/LocalLow/Sheyne/CharacterCreator and delete the whole CharacterCreator folder. It'll be recreated correctly on the next game launch so do not worry.

(You can access AppData folder by typing the windows_key + R and writing %AppData% and pressing enter)

You'r now good to go !

If you are in need of any support about this software, just come  in our discord 

 Have fun ! 


Changelog

  • Main 
    • Moved from unity 2919 LTS to Unity 2020 LTS
    • Moved from HDRP 7.4.3 to HDRP 10.3
    • Migrated the models and materials
  • Startup
    • Added a basic suit for models to remove the NSFW
    • Added a fade in black screen effect to smooth the transition
  • Hairs
    • Removed the latency on hair windows opening by calling addressable for each separately hair prefab
  • Menu
    • Added a reset button to load back the original model
    • Cleaned the shape keys name auto generation in the slider
    • Added a button to close and reopen the UI
  • Nails
    • Added a tab for the nails color/albedo/gloss/normal
    • Added a slider to morph the length of your finger nails
  • Physic
    • Added a menu to morph the physic. (Length of arms, forearm, chest, spine, legs, tibia, neck and head)
  • Sounds
    • Added an ambient copyright free music
    • Added sounds on multiple UI action
  • Network
    • Added a save to server action on character save
    • Added a load from server menu under Load - Online
    • Added a checkbox to share your character online or not at save
  • Other
    • Added an effect on load a new character
    • Add the emotions sliders

Files

Version 0.6 (Recommended)
External
Apr 04, 2021

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Comments

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(+1)

So, I do assume that this project has been abandoned given there has been no updates in 3 years, but I would like to say there is some merit to this. Its definitely got some bugs, and its not very polished, but what is there is fantastic. Unfortunately, the sliders do not function without spinning the character wildly which makes customization often frustrating and difficult. The options for clothing are very few, and what does exist clips with the character's body. But the colours are intuitive and make sense and you can use hex codes to quickly replicate your shades, I like the system. Its just a bit janky sometimes. Its truly a shame its no longer being worked on anymore. The accessories were also very frustrating to figure out as you could not plug in a specific number quality like you could for the hex codes, meaning you had to use the janky sliders. I can say this was a fun one off game to try even in its current state. I would love to see it get an update with my feedback.

(2 edits)

Hello SylvesterFloyd,

I hope you're doing well.

I'm really happy to hear that you enjoyed using the tool! It was originally created to give users the ability to design characters for my future games, which is exactly what I aimed for. I released it early to gather feedback and refine it over time. As a matter of fact, I used it for a short prototype, which you can check out here: Death Is Not the End

I truly appreciate your input, and rest assured that I will consider it when I have the opportunity to continue working on the project.

You might also be interested to know that I’ve been focusing on integrating this tool into a multiplayer game experience.




I'll be sure to update you when I make further progress or have a new playable demo to share, and i'll update this project at the same time.

Thank you once again for your thoughtful feedback and the adorable character screenshot!